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Home > The Game Design Round Table > #40: Multiplayer
Podcast: The Game Design Round Table
Episode:

#40: Multiplayer

Category: Arts and Design
Duration: 01:00:42
Publish Date: 2013-08-15 02:00:00
Description: Jon, Dirk and David delve into the topic of multiplayer design: How is it different from single player design? What are the strengths and weaknesses different types of multiplayer? What separates e-sports from traditional multiplayer games? And what approach can be taken towards cheating? Jon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com Dirk Knemeyer - @DKnemeyer, www.artana.com David Heron - @DavidVHeron 0:01:27 - Why talk about multiplayer? 0:03:43 - Multiplayer design vs single player design 0:09:08 - Different multiplayer modes 0:21:10 - Asynchronous multiplayer 0:27:42 - Multiplayer-only games 0:40:53 - E-Sports 0:43:32 - Cheating 0:54:43 - The value of multiplayer
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