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Home > The Game Design Round Table > #48: X-COM & Tactical Games. With Julian Gollop
Podcast: The Game Design Round Table
Episode:

#48: X-COM & Tactical Games. With Julian Gollop

Category: Arts and Design
Duration: 01:04:36
Publish Date: 2013-10-09 02:00:00
Description: Jon and Dirk are joined by Julian Gollop, designer of X-COM: UFO Defense (aka UFO: Enemy Unknown) and a game development veteran with 30 years of experience. They discuss Julian’s distinguished career, how the design discipline is special and what made X-COM stand above so many games over the decades. --------------------------- Contact Information Jon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Julian Gollop - @Julian_Gollop, www.GollopGames.com, --------------------------- Episode Outline 0:00:50 - Julian’s early career 0:09:50 - The history of X-COM 0:23:00 - Life after X-COM 0:34:16 - Julian’s evolution as a designer 0:42:20 - What makes a designer? 0:48:38 - Choosing a development platform 0:53:06 - What makes X-COM special? 1:01:30 - Julian’s 'favorite child'
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