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Home > The Game Design Round Table > #56: ‘SeaFall’ & Legacy Design. With Rob Daviau
Podcast: The Game Design Round Table
Episode:

#56: ‘SeaFall’ & Legacy Design. With Rob Daviau

Category: Arts and Design
Duration: 01:14:13
Publish Date: 2013-12-02 02:00:00
Description: Jon and Dirk are paid a return visit by first-ever TGDRT guest Rob Daviau to talk about ‘SeaFall’, his new exploration legacy tabletop game, Rob’s company ‘IronWall Games’, and his hopes for further innovation in the genre he helped create. -------------------------- Contact Information Jon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Rob Daviau - @RobDaviauGamer, Rob.Daviau@IronWallGames.com -------------------------- Episode Outline 0:01:00 - Balancing Risk: Legacy 0:06:06 - SeaFall 0:11:44 - Core mechanics 0:15:30 - Victory & legacy 0:27:24 - Balancing legacy VS individual playthroughs 0:35:19 - Exploration 0:40:36 - How do you design a legacy game? 0:52:55 - Inspirations behind SeaFall 1:03:50 - Rob’s company: IronWall Games
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