Search

Home > The Game Design Round Table > #62: Cheating
Podcast: The Game Design Round Table
Episode:

#62: Cheating

Category: Arts and Design
Duration: 01:09:55
Publish Date: 2014-01-13 02:00:00
Description: Why do people cheat? What can designers do about it? SHOULD they do anything about it in non-competitive single-player games? --------------------------- Contact Information Jon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron --------------------------- Episode Outline 0:02:00 - Competitive games 0:10:50 - Cheating & technology 0:18:25 - Non-competitive cheating 0:32:01 - Reloading & defeat 0:42:30 - Protecting players from themselves 0:52:55 - Taking back moves 1:04:52 - Allowed cheating
Total Play: 0

Some more Podcasts by Dirk Knemeyer, David V. Heron

300+ Episodes