Search

Home > The Game Design Round Table > #67: Game Phases & Pivots
Podcast: The Game Design Round Table
Episode:

#67: Game Phases & Pivots

Category: Arts
Duration: 00:58:38
Publish Date: 2014-02-17 05:00:00
Description: Rob joins Jon and Dirk to discuss phases (the early game, the late game, etc.) and ‘pivot points’, which are moments when focus shifts from one aspect of a game (such as economic engine building) to another (scoring points). Some of the titles brought up during the conversation include Chess, Monopoly, Dominion, Lords of Waterdeep and Zimbabwe, the game that got Rob thinking about this topic.---------------------------Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.comRob Daviau - @RobDaviauGamer, Rob.Daviau@IronWallGames.com---------------------------Episode Outline0:00:22 - Pivot Points0:15:00 - Pacing Point of No Return0:21:20 - Chess0:27:14 - The Designer’s Perspective0:34:35 - Game Phases0:42:00 - Pivots in Mechanics
Total Play: 0

Some more Podcasts by Dirk Knemeyer, David V. Heron

900+ Episodes
The Game Des .. 10+     3