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Home > The Flame Learning Channel > Action Physical Based Rendering - PBS Map Examples - Part 3 - Flame 2017x1
Podcast: The Flame Learning Channel
Episode:

Action Physical Based Rendering - PBS Map Examples - Part 3 - Flame 2017x1

Category: Technology
Duration: 00:11:51
Publish Date: 2016-11-11 03:10:00
Description:

In part 3, we look at a few workflow examples of using PBS Maps.

Firstly, we run through the workflow of applying a PBS map and assign an image source to influence the the PBR Shader parameters for a more customised result.

We also cover localisation using PBS Maps to add parameter control in certain part of the PBR texture.

And finally we look a few of the parameters to see the different results that can be achieved with a single or multiple PBS Maps.

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