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Home > The Clockwork Game Design Podcast > CGD Podcast Episode 24 – Execution and Single-Player Games, with Frank Lantz
Podcast: The Clockwork Game Design Podcast
Episode:

CGD Podcast Episode 24 – Execution and Single-Player Games, with Frank Lantz

Category: Games & Hobbies
Duration: 01:03:46
Publish Date: 2016-05-15 12:56:56
Description: Today we have another episode with Frank Lantz, game designer, writer, and Director of the NYU Game Center. Today’s show involved two major topics: execution, and my seemingly crazy idea about how single-player should probably be the “default” number of … Continue reading
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