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Home > The Clockwork Game Design Podcast > CGD Podcast Episode 30 – Deepities, a new Frank Lantz article, and updates
Podcast: The Clockwork Game Design Podcast
Episode:

CGD Podcast Episode 30 – Deepities, a new Frank Lantz article, and updates

Category: Games & Hobbies
Duration: 00:41:40
Publish Date: 2016-10-04 18:36:18
Description: In this episode I discuss the concept of deepities and how it applies to game design writing. I also discuss a new Frank Lantz article on Ian Bogost‘s new book—an article that, it seems to me, pushes against progress in … Continue reading
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