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Home > Maya Learning Channel > Creating a Character Rig - Part 3: Torso IK controls, rotation orders, and twist
Podcast: Maya Learning Channel
Episode:

Creating a Character Rig - Part 3: Torso IK controls, rotation orders, and twist

Category: Technology
Duration: 00:11:32
Publish Date: 2013-06-11 12:02:00
Description: This movie shows you how to create IK control curves for your IK spine, set the proper rotation orders for them, and add twist via the ikHandle attributes.
Total Play: 0