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Description:
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Ryan is joined by Sean Nittner—owner of Big Bad Con, project manager for Evil Hat Productions, and all around excellent human. (Or human-wolf hybrid.) The conversation revolves around thinking about convention games as part of the design process, but our journey takes a few twists and turns.
About Big Bad Con: A fantastic tabletop RPG and LARP convention in Oakland, California on October 16–18, 2015. Check out the Kickstarter (ends July 2nd)!
We also talk about:
- Organizing conventions
- Being a publisher
- Katanas & Trenchcoats
- Useless speculation about Apocalypse World 2
- All games will be made into convention games
- “It doesn’t matter if you have a square or round peg, we will shove it into a con slot.”
- The amount of work it takes to set up a game
- The first scene problem in GM-less games
- Love letters, as seen in Apocalypse World
- In medias res adventure games
- Supernatural season 10
- Drama game set-ups, notable with Smallville RPG
- “Shut the fuck up” as a technique
Follow Sean at @SeanNitter.
1:22:04 / 41 MB
- Ryan |