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Home > Kotaku Splitscreen > How Baldur's Gate 3 Came Together
Podcast: Kotaku Splitscreen
Episode:

How Baldur's Gate 3 Came Together

Category: Games & Hobbies
Duration: 00:45:03
Publish Date: 2019-06-11 23:00:00
Description:

E3 2019: Jason Schreier talks to Larian Studios boss Swen Vincke and D&D creative chief Mike Mearls about how the Baldur's Gate 3 deal came together, what it's like to make a video game based on Dungeons & Dragons in 2019, and whether Minsc and Boo will be in the game. They talk about the confusion of D&D spell slots, the "infinite possibilities" in a game like this, and how great role-playing games are made.

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