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RPG styles and systems, a preference on system and how it may tie into system. It’s hard to explain, but we get there…eventually. We’ve been thinking a lot recently about roleplaying game systems that are designed specifically for certain types of stories v. those systems that try and be generic enough to “do it all”
Random Encounter
Thanks to mrm1138 and D&Dfan for the reviews on itunes. Much appreciated.
We get some feedback on episode 63 – Treachery! Michael Phillips on the website comments. Roger Brasslet comments on G+. Additional comments over on G+ about our Holiday episode.
Paul Daniel Siemens posts a link to his blog about a holiday he did for his RPG.
Die Roll
Brett
Sean
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