Search

Home > Gaming and BS RPG Podcast > 101 At What Cost?
Podcast: Gaming and BS RPG Podcast
Episode:

101 At What Cost?

Category: Games & Hobbies
Duration: 01:03:53
Publish Date: 2016-08-16 12:05:00
Description:

In this episode we field a question posed to us by Pure Mongrel’s G+ post

I have a pondering for you guys in regards to game tempo and quality over quantity…

Understanding that each playing group is different, there is a general consensus that combat should be fast, prep time should be minimal and GM’s need to be adaptable; able to cater to a parties erratic decisions and random directions chosen. Are we in danger of diluting our craft with this model? I mean by this are we sacrificing story telling and drama for speed and adaptability? I feel too much player agency leaves the Gm “heading cats”, combat and encounters become to generic and GMing becomes a chore instead of a hobby.

Random Encounter

Email from Gabe (blog).

Comments on Episode 100 on G+

Wayne Humfleet shares why he games.

Die Roll

Brett

Sean

Listeners

[shadowbox]This show brought to you by fans of the show, like you. Support the show. Become a patron![/shadowbox]

Next Episode

Subscribe on iTunes or Android so you don’t miss our next episode when we talk about whatever Brett comes up with at the last minute.

The post 101 At What Cost? appeared first on Gaming and BS RPG Podcast.

Total Play: 0

Users also like

500+ Episodes
Pixeldiskurs .. 900+     40+

Some more Podcasts by Brett and Sean

300+ Episodes