This episode of Games UX featuring Klein Maetschke and Michael Schultz discusses PUBG, a multiplayer online battle royale shooter that is in early access on Steam. We dig into the UI and dive deep into the gameplay, concept and future of the title.
PUBGShackTac Communication
With co-hosts:
Klein MaetschkeTwitterWebsiteSteamPodcast
Michael SchultzTwitterWebsiteSteam
Games UX is a podcast that explores games through the lens of user experience design as well as the process of designing for games.
Charlie Deets is a product designer at WhatsApp as well as an avid gamer. He also co-hosts the design podcast Bread Time. Follow him on Twitter or learn more on his website.