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Home > Game Master's Journey > Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons
Podcast: Game Master's Journey
Episode:

Game Master's Journey 98 - Designing Adventures & Campaigns for Dungeons & Dragons

Category: Games & Hobbies
Duration: 01:19:20
Publish Date: 2016-03-21 17:15:00
Description: What is a balanced encounter in an RPG? What does "balanced" even mean? Are balanced encounters a desirable goal? If so, is it achievable? If so, how do we do it? How do we increase our chances of finishing a published campaign? What are some effects of the xp-per-encounter method of PC advancement in D&D when it comes to designing adventures or campaigns? What are the traps we will encounter, and how do we overcome them? I tackle these questions and more on this episode of Game Master's Journey.
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