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Lex discusses D&D Beyond, a new online tool for players and DMs. He also discusses how cutting words interacts with initiative rolls, a few initiative variants and using potions. He gives thoughts to consider when making house rules or rules variants—there’s more to it than what makes sense logically. Finally, he gives an update on his upcoming D&D adventure, The Trickster’s Labyrinth.
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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391) Previous Episodes DiscussedEpisode 134: House Rules Episode 143: Downtime Activities Episode 145: Combat Rules Episode 146: Spellcasting Bards & DowntimeUsing cutting words to affect initiativeA note on death saves and items that give save bonusesWarlocks as arcane casters
Bards are better healers than druids now.Passive InsightInitiative VariantsUsing PotionsHouse Rules & RulingsMaking rulings and house rules isn’t just about logic or what makes sense in the real world. You have to consider the mechanics and balance of the game you’re playing. Explaining, or not explaining, yourself to the players.
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