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In this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.
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TopicsDo you need or want mass combat rules for your RPG?Join the discussion! Check out Matt Colville’s video for an example of some homebrew mass combat rules in action. An alternative to cancelling the game session when players are absent. Join the discussion! Avoiding real-world religious conflict at your table.
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