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Play-to-Earn games are every investor's wet dream. They represent a chance to make ungodly money in a potential market shift. Problem is that these games are inaccessible to the general public. They are dull. Ugly. Poorly made. And just generally not fun to play. Not to mention scammy AF.
And then there are the mobile freemium games. Most accessible and scalable games ever made. These games are made by teams who live and breathe data.
What if you could make a game that takes the best of both worlds? A game with infinite upside while being scalable, never-ending, and generally fun to play. Enter Thetan Arena...
Links:
The Istanbul Event
Questions and Feedback
The Newsletter
The Slack Group
Hosts:
Mishka Katkoff, Ethan Levy, Javier Barnes
Sponsors:
ironSource, Appsflyer, PlayerWon,
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