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Home > Board Game Design Lab > [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro
Podcast: Board Game Design Lab
Episode:

[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro

Category: Games & Hobbies
Duration: 00:28:39
Publish Date: 2022-03-16 05:50:18
Description:

Frank Sarro, designer of Pathways, talks about abstract dexterity games. We get into component quality, manufacturing challenges, complexity, and more.

The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.

Total Play: 0