|
What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the "real world" anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.
Katherine on Twitter On Patreon On Gamasutra World of Warcraft: Night Elves The New Laboratory of Dreams: Roleplaying as Resistance
and Ethics for Cyborgs: On Real Harassment in an "Unreal" Place Knights of the Old Republic II Big Bad Con Gen Con Epyllion Cartel Fall of Magic |