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Home > 3ds Max Learning Channel > Creating City Blocks - Part 17
Podcast: 3ds Max Learning Channel
Episode:

Creating City Blocks - Part 17

Category: Technology
Duration: 00:05:32
Publish Date: 2014-01-13 13:24:17
Description: In the last movie, you learned how to turn mesh object into 3ds Max primitives using Primitive Maker by Garp; but the workflow you learned about is session-based. Here, you learn how to make those newly-defined primitives a permanent feature in 3ds Max.
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