How can policymakers really understand the nitty-gritty of a complex system and how their decisions can influence it? How can scientists get a handle on the many competing variables that policymakers must take into account alongside the scientific evidence? One idea is to throw both of them into a live simulation of the system they want to understand, and let them sink or swim.
In this episode, game designer Piotr Magnuszewski and science-policy expert Nicole Arbour chat with Toby Wardman of SAPEA to explore whether, and in what circumstances, games can be a useful form of science advice.