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Podcast: Unity – Behind the Game
Episode:

Recompile

Category: Technology
Duration: 00:46:26
Publish Date: 2020-04-09 15:24:08
Description:

In this episode, learn how Phi Dinh, director of PhiGames and creator of Recompile – an atmospheric, Metroidvania-inspired hacking adventure game set inside a computer – leveraged Unity’s High Definition Render Pipeline to produce realistically rendered and beautifully lit otherworldly environments and assets.

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