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Podcast: Unity – Behind the Game
Episode:

Hardspace: Shipbreaker

Category: Technology
Duration: 00:48:45
Publish Date: 2020-11-24 14:00:00
Description:

Listen as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.

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