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Description:
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Pablo Hurtado, a Chicago native, is an up and coming 3D Character Artist who is currently working as a technical artist with Dead Panic Studios and as freelance 3D Character artist with Forever Interactive LLC. He studied Game Design at the International Academy of Design and Technology, in Chicago (graduation Oct. 2012). His passion is to create characters in the realm of fantasy but with a strong grip of human or animal anatomy. He is proficient in 3D character art and develops/manipulates his work in ZBrush, Maya, Topogun, UDK, and many other programs that deal with the high-to-low character creation pipeline. His love for characters has led him to video games but one day wishes to transfer his skills over to films.
We compare going to a traditional art school to learning online. Is it really that important to network?
Everyone is getting in on creating original video content. Apple is rumored to be jumping in next.
Our friends Steve Talkowski and Dacosta Bayley stop by to figure out what the future is going to be like with artificial intelligence and robots.
Pablo Hurtado: http://hurtadopablo.com/
Dacosta Bayley: http://chocolatesoop.com/ Twitter: @ChocolateSoop
Steve Talkowski: http://www.sketchbot.tv Twitter: @SteveTalkowski
Sketch Zone - http://www.sketch.zone Twitter: @SketchZone
Carlos R. Gomez - http://www.carlosrgomez.com Twitter: @CoconutJustice
Jack Kasprzak - http://www.sketchbookjack.com/ Twitter: @SketchbookJack
Tyrus Goshay - http://www.tgosketch.com Twitter: @TGoSketch
Charlie B. Williams III - http://www.cargocollective.com/charliebwilliams Twitter: @CBW3 |