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Home > Online Gaming Podcast > Cyber-Wars and Days of Wonder - Show #2 - 06/27/2006
Podcast: Online Gaming Podcast
Episode:

Cyber-Wars and Days of Wonder - Show #2 - 06/27/2006

Category: Games & Hobbies
Duration: 00:00:00
Publish Date: 2006-06-27 12:59:27
Description: Review of Cyber-Wars, http://www.cyber-wars.com Steep Learning Curve Lots of similar sounding options Options that are important are hidden amongst options that are superfluous Rechargable Statistics: Energy, Capacity, Intent Combat Stats: RAM, CPU Speed, BUS Speed, Harddrive A number of options and a lot of room to advance Premium Package is $5 to buy more energy or increase the regeneration of energy Regeneration gets full every 7 hours or so, which is a time commitment for some casual players Final Grade: C, I found too much of the game to be complicated and not enough advancement Review of Days of Wonder, www.daysofwonder.com Games Available: Ticket to Ride (USA and Europe), Queens Necklace, Gang of Four and Fist of the Dragonstones Java-based, but I found it to be very stable and easy to use Ticket to Ride has a lot of players all the time, the others may be more difficult to play at any given time. Exactly duplicates the boardgame/cardgame (Except with automated scoring and a highlight of destinations in TTR) Karma system No tournaments or serious ladder system. There is ranking but it is simply a number (there is no top players list I could find) AI bots have different flavors: LongBot, DirectBot, DumbBot
Total Play: 0