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Today's guest for another episode of the Mastering Retention podcast is Rachel Ansell—senior producer & product owner at PerBlue. After getting her degree in arts, she got an internship that showed her what she wanted to do with her career: be a producer! She joins today's episode to talk to Tom about the different roles and responsibilities that fall under a game producer, some of the life lessons she’s learned along the way and her experience with live games. Key highlights of today's episode: - How her 1st job turned her into a big Star Trek fan!
- From her perspective, what does being a producer mean?
- How data-driven game development impacts the role of a producer
- What she thinks is the ultimate KPI
- How she would deal with having to do a client fix
- How important it is to be able to change things in the server
- Some life lessons that she’s learned along the way in her career
- Balance of events to add in so you get the right engagement and monetization without burning out your players
- And as always.. one tip or trick to increase retention!
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