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Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click adventure game Guard Duty. Nathan has been involved in game development as a hobbyist since the mid 2000's, making the step to full time development in 2017 whilst working on his first commercial game Guard Duty. Currently freelancing as a pixel artist on various game projects whilst working through pre-production for his next personal project. You will learn: - How to create a point and click adventure game.
- Why you need to go to game jams and conference. You need to engage with fans, build rapport, get their contact information, and constantly be in communication.
- The reasons why Nathan went full-time indie.
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